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Global Book Alliance

Home
About
About the Alliance
Become a Member
Leadership
Steering Committee
Working Groups
Contact Us
Books for Every Child
Our Approach
The Book Gap
The Book Chain
Strategic Partnerships
GBA Strategy
Books for Every Child: A Global Pledge
Initiatives
ILD Celebration 2024
Our Initiatives
The Global Digital Library
Early Learning Resource Network
Book Supply Chain Analyses
Begin With Books
Support for Publishers
REACH Trust Fund
Tools + Resources
Resources
Newsletter
News & Views
Digital Game Development Guidebook
September 11, 2020
Guide
Global Book Alliance
Digital Game Development Guidebook
Global Book Alliance
September 11, 2020
Guide

Digital Game Development Guidebook

Global Book Alliance
September 11, 2020
Guide

Information Technology Education and Development & World Vision, 2018

This guidebook outlines key principles for developing digital games for literacy and includes 12 case studies of leading games.

Read It

Source:/s/Gaming-Guidebook-web-2.pdf

Tagged: digital game development, World Vision, case studies, games, Active Use

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